Play Wall Bouncer Lite! More info about "Wall Bouncer!" below
"Wall Bouncer!" is a casual game where you play as a cube called Bouncy!
You will have to jump between 2 walls, but be careful; some sharp spikes will appear on them! Your goal: Get the best score possible by collecting coins and bouncing off the walls. There are different game modes; each one, with 3 difficulties; so the possibilities are endless!
You can also compete in the rankings, complete achievements or weekly quests and buy some cute accessories, faces, scenarios and music disks!
"Wall Bouncer!" was released on March 14th, 2023, being the first official game by the name of MACKYGAMES. This casual game was just made in some days, and received really frequent updates at the beginning, consisting of little things that were added every few days, such as the best score and the ranking system. On April 4th, 2023, Wall Bouncer! was released on Android devices on itch.io and, two weeks later, released "Floor Bouncer" mode, in which you can use the floor and the roof as trampolines!
On June 10th, 2023, one of the most important updates released: The Rebirth Update. This version highly improved performance, bugs and physics by remaking the game almost from scratch. From there on, updates were less frequent and added lots of content each.
On June 26th, the Achievements became part of the game and became useful on July 7th by adding the new Bouncycoins system along with the accessories shop. After this (on October 16th), the rankings were remade to be inside the game (instead of being a web page), added background effects and finally added shields to hard mode. In this update, achievements rankings were also added to give even more importance to achievements. On October 29th, 2023, Wall Bouncer! was finally added to the Google Play Store, one of the biggest app stores ever made.
After that, there was a huge lapse with no updates, as MACKYGAMES was developing a new game: "Bouncy VS Wouncy: Elementals". That was until February 3rd, 2024, when update 0.9 came out. This was the biggest update until then, adding "Turbo" mode, in which the game accelerates over time, weekly quests to get even more bouncycoins, faces (at the shop, along with accessories) and some extra things for enhancing your experience, such as the day/night cycle and bright scoreboard and the best score sound. However, nothing compared with the update that came next.
On February 4th, 2025, after more than a year with no updates, Wall Bouncer 1.0 "The Journey Begins" came out. This update added 4 new game modes (Size Break, Lights Out, Movers & Spikeball), doubling their amount; it completely revamped the achievements and the shop, making them more dynamic and easy to use; it added scenarios, purchasable at the shop, which completely changed how the game looked; it even added a custom mode creation system, where you combine different game modes and modify certain values to make your own, playable game mode! The update even came with an animation explaining the lore of the Simulation, the place where everything takes place. This animation was where Brainky was first introduced.
On June 19th, update 1.1 "The Challenge" came out. This update added not only a new mode (mini), but also a whole new timed event: The Challenge. This is a 2-week game mode combination which has its own, special rankings where players can compete. Every two weeks, a new Challenge comes out, with totally new combinations. The update also had a cinematic, in which Tomsy was first introduced. This was the last animation made by MACKYGAMES until now.
On July 28th, just a month later, update 1.2 "Double The Fun" came out. This update introduced the 2-player cooperative mode, where one player controls Bouncy and the other one plays as Tomsy. The goal is to reach the highest score possible as a team. The update also included music, which you can get at the shop for even more customization. The Save The SImulation event took place during this update.
On October 20th, update 1.3 "Simulation Reimagined" came out, in which the game's looks were totally overhauled, making them more vivid and modern-looking. This was done by adding animations to the buttons, a new mode selection system with videos showing each game mode, and a new video at the background of the menu, showing the Simulation. The Halloween Event took place during this update.
On December 6th, update 1.35 "Fully Custom" came out. This update added "Characters": new bouncers available at the shop, with their own faces. This made players able to customize their character even more! The update also added new colors for accessories and changed every price at the shop, making some items a lot more accessible. The Christmas Event took place during this update.
On December 9th, Wall Bouncer Lite, a web version of the game, came out. This version features Classic and Bombs modes, which Easy, Medium and Hard difficulties. This lets all players the world enjoy Wall Bouncer, no matter if they have a PC, an Android device or an IPhone. This was the first time that IPhone users could experience a game made by MACKYGAMES.
The next Wall Bouncer update (1.4) is secret for now, but these are the things we know for now:
It will add a highly requested feature along the videos on MAC-MG.
No new game modes are included in the update (nor in any upcoming ones).
There are also huge plans for update 1.5, called the "Extreme Chaos" update. Some information about it can be seen in this video.
You can get it at Google Play and Itch.IO. Coming soon to more Platforms